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The Era of Absolutel |
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| Only 30 years ago, it seemed inconceivable that most American households would have their own computers. |
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Software Wars Challe |
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| The Massachusetts computer and software industry is legendary. |
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Philanthropy Makes A |
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| After an intense decade or two of unprecedented ?and amazingly fast ?earning, the new generation of super-rich is fueling a growing 밹ulture of giving.? |
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Video Gaming Becomes |
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| The market for home video games is only 30 years old. It began in 1975, when Atari released a home version of Pong. Global industry sales of home video games totaled $28 billion in 2002, the last year for which reliable worldwide industry figures are available. In the same year, U.S. sales of computer and video game hardware and software exceeded $11 billion and probably surpassed $13 billion in 2003. |
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This is Not Your Fat |
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| For the past three years, the living room has been the center of the digital gold rush. Consumers have fueled the rush as they upgraded to large-screen TVs, audio systems that promise Dolby “surround sound,” and DVD players that deliver super-crisp images. |
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